Community Script Hook V .NET 3.1.0 Latest Version Download For Gta 5:
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Changelog
Added Blip.MemoryAddress, Blip.DisplayType, Blip.CategoryType, Blip.SecondaryColor, Blip.DisplayNameHash, Blip.RotationFloat, Blip.ScaleX, Blip.ScaleY, Blip.FlashInterval, Blip.FlashTimeLeft, Blip.ShowsDollarSign, Blip.ShowsHeadingIndicator, Blip.ShowsOutlineIndicator, Blip.ShowsFriendIndicator, Blip.ShowsCrewIndicator, Blip.IsHiddenOnLegend, Blip.GetAppropriateName(), Blip.ResetName(), BlipCategoryType, BlipDisplayType, and World.GetNearbyBlips()
Added the getters of Blip.Priority, Blip.NumberLabel, Blip.Name, Blip.Rotation, and Blip.ShowRoute
Added Model.IsBig, Model.HasBulletProofGlass, Model.HasLowriderHydraulics, Model.HasDonkHydraulics, Model.HasParachute, Model.HasRocketBoost, Model.AllowRappel, Model.CanStandOnTop, and Model.CanJump
Added Vehicle.IsBigVehicle, Vehicle.IsBus, Vehicle.IsDonk, Vehicle.IsElectricVehicle, Vehicle.IsEmergencyVehicle, Vehicle.IsLawEnforcementVehicle, Vehicle.IsLowrider, Vehicle.IsOffRoadVehicle, Vehicle.IsSubmarineCar, Vehicle.IsTank, and Vehicle.IsVan
Added World.PedCount, World.PropCount, World.PickupObjectCount, World.VehicleCapacity, World.PedCapacity, World.PropCapacity, and World.PickupObjectCapacity
Added Entity.IsWaterCannonProof, Entity.IsSteamProof, Entity.IsSmokeProof
Added the property Vehicle.HandlingData
Added Ped.GetAllModels() and Weapon.GetAllModels()
Added new peds, vehicles, weapons, radio stations, blip sprites, and explosion types to PedHash, VehicleHash, WeaponHash, RadioStation,BlipSprite, and ExplosionType enums
Added OpenWheel to VehicleClass enum
Added missing control values to Control enum
Added missing firing pattern values to FiringPattern enum
Added missing flag values to LeaveVehicleFlags enum
Added more accurate values to VehicleLockStatus and made confusing values obsolete
Added countermeasure against removing vehicles added in Arena War or later updates (Lowriders or later updates in 1.0.505.2 to 1.0.1493.1), using memory patterns
Fixed Vehicle.OilVolume and Vehicle.PetrolTankVolume returning the wrong value
Fixed the getter of Game.TimeScale not working in v1.0.2060.0 or higher
Fixed some properties and methods of EntityBone not working in v1.0.2189.0 or higher
Fixed Game.GetUserInput() throwing exception for certain window titles
Fixed Ped.SeatIndex not necessarily returning the correct value
Fixed Audio.PlaySoundAt and Audio.PlaySoundFrontend not correctly tying the returning sound id
Fixed Notification.Show(), Screen.ShowSubtitle(), Screen.ShowHelpTextThisFrame(), the setter of TextElement.Caption, TextElement.GetStringWidth(), and TextElement.GetScaledStringWidth() throwing exception when the text argument is null (now work as if the text argument is the empty string)
Fixed PedHash.Corpse01UMY using the wrong value
Improved performance of methods for getting entities in World and World.GetAllBlips() (or World.GetActiveBlips() in the v2 API)
Made World.CreateRandomVehicle() return immediately (the method does not work currently)
Made methods for creating entities in World return null when the entity pool is full in order to prevent the game from crashing
Made some vehicle properties more future-proof by using memory patterns, preventing some scripts from easily not working by game updates
Updated GameVersion enum to contain newer versions